heavyliftingindustries projects and productions

27Aug/100

Slow busy week

Piecing together Cassie's dialogue from the ADR work we did last week has been going exceedingly well. I'm really happy with the work she did for me and it's syncing up really nicely.

I'm looking to bring Sue in to do her ADR work (likely) next week. The script for The New Face of Security was lopsided. All the emotion was written for Cassie's character while the dialogue was squarely on Sue. Depending on how smoothly the process goes it could take us three hours or it could take us six. All for a six minute short.

I'm heading an hour and a half north tomorrow to see about my location for Diggin' A Hole. I'd prefer not to have to travel so far, since it will make getting a cast and crew more difficult, but I think this is going to be perfect for my needs. The perfect location trumps the benefits of being local.

Heading out to Guelph on Wednesday for the first night of Ed Video's Cinematics program. I've offered to come out and help where I can over the next three months. I'm hoping to get to at least three nights. Then I'm back in Guelph the weekend after to help Ed Mochrie, who worked as a PA on New Face, with his shoot. He needs a second sound man and I like any excuse to get some miles on my rig.

10Aug/100

New Face Editing Continues

Had a wow moment last night while I was continuing working toward a picture lock cut. I have a ways to get yet before that happens, by the way. It was when I stopped and realized the current film length. I was really shooting toward a completed six minute run time. I was kicking around eight or nine pages throughout my drafts and was worried I'd overshoot my target.

Without credits the rough cut I put together last week runs 6:09. With the edits that I still have to make, some general tightening of the shots, and then credits I don't imagine this will end up too far out from that six minute window I was looking for.

7Aug/100

Rough Cut Complete

There are a few things I know about myself as a filmmaker with stunning clarity. First, I'm much better with words on paper than I am with images on screen. The second, in direct relation, I will hate all my footage when I see it. I haven't shot a lot but I have never been satisfied with my footage. Ever. There's always  a momentary panic as I sift through shots that I simply don't have enough to cut together. Even if I do it's going to be terrible.

I'm not alone in this. I've spoken to other filmmakers that feel the same. They need separation from the project before they can come back and look at it again. Footage gets better over time. Another issue is the size of the image I'm looking at as well. I remember watching a close to final cut of Plan Z and absolutely hating it. For giggles I watched it again on a 32" LCD TV.  I quickly went from hating it to being very hopeful that I hadn't completely fucked it up.

With The New Face of Security I need to suppress the instinct to give it time to breath. The first reason being that I really need to have some kind of cut ready before September to show my cast and crew. The second is that I really need to get over it. The longer I let a project sit, and this one has sat long enough, the longer I have to wait before my next project. So I dove right in.

What did you do to my head?

I started my first cuts this afternoon and finished a (very) rough cut this evening. It's a little rough and tumble at the moment but the basic structure is there. I'm fairly confident not all of the shots or takes that I'm using will survive further edits and there are segments that I have to tighten up but it's a good first start.

Some segments have already been cropped out. There were a couple lines of dialogue that I simply didn't have a good shot to use. Since they weren't absolutely vital I chopped them. Of course, being the diligent writer I am, I referenced the lines later on. With the context gone the repetition no longer made sense and needed to be chopped as well. All together? Probably about a dozen seconds trimmed out. The film will survive the loss.

I'd like to offer you some control over your situation.

I grabbed a couple of screenshots directly from the footage. The ones that are posted here are straight from the source. I didn't bother doing any colour correction or clean up at all. There will be more than enough of that to do once I get a picture lock cut together. Then the fun of ADR, foley, colour correction, soundtrack composition, and clean up can start.

It promises to be a fun time.

6Aug/100

Post Mortem with Dave Z

Another The New Face of Security crew clip with boom operator Dave Zuch. Yes, getting the boom mic in to the right position is commonly referred to as, "jamming the mechanical penis in to someone's face," on our sets.

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That's my little girl chirping at the beginning of the clip.

16Jun/100

New Face Rehearsals

Cast and critical crew have been confirmed. We are very much rolling on toward actually shooting something again.

Last week our new camera operator / DP came by as we did some lighting and shot tests with the new lights on the new set. We have a basic lighting setup that looks pretty solid and is going to give us really good results with the new camera we'll be using. It's a flexible set up with nice contrast.

We have a rehearsal scheduled for next Tuesday. I have no doubt they're going to be fantastic for me.

With any luck we should have this shot in the next three weeks.

On a side note, I've been playing with Blender a lot lately. It's a 3D modeling/animation/game development program that is completely cross platform and free. I've been noodling with it to get my head around basic modeling and animation. While some silly thing in the back of my brain says, 'Wouldn't it be awesome to do an animation CG short?' the rest of my brain and is being a bit more pragmatic.

I have a really hard time doing storyboards. It's not that I can't see the shots that I want it's that I can't draw well enough to get the perspective and proportion I'm looking for and eeking out what I can takes forever. Modeling, on the other hand, I'm alright with. It's a whole lot easier to push vertices around to get an approximate equivalent to what I want, stage a scene, and then put a camera in to place.

Currently my modeling skills are still very raw. It takes me quite a bit to get anything worthwhile done. I watched a tutorial of someone model and rig an entire character in an hour. I've been working on a basic human character for almost a week now and there's still lots to do before I get to rigging. But that's okay. Once I have a library I can start pulling existing resources in to new storyboard projects.

I think it'll work out to be a very nice storyboarding tool once I suck a whole lot less.

18May/100

New Face Set

The set design has been essentially completed for The New Face of Security reshoot. There is some paint that needs to dry and some details that need to be looked after but it is done. My new DP/camera operator wants to come in and do some lighting and equipment tests before we get to shooting. When we get together to do that I'll make sure I get some stills of the new design.

It's a much better design than the last time around. We had too much white and it was, and looked, slapped together hastily to get it together. This time it's slightly warmer and looks a bit more refined.

Hopefully we'll get to shooting in the next few weeks.

7May/100

New Actor and Camera Operator

It's been a productive week or so in The New Face of Security land. We've secured a new DP/camera operator for the reshoot, who comes with 20+ years of film and photography experience, and a replacement actor for Nicole, who is currently in Saudi Arabia for at least several more months.

Pieces are falling in to place and we're getting much closer to being able to shoot. So camera and lighting tests, a rehearsal or two, and we're off.

1May/100

Visuals and Storyboarding

Despite the pain of needing to reshoot The New Face of Security some good things have come out of it. The largest one being that I've had time to go back and focus on the visuals. I've spent considerably longer working through my visual treatment, blocking, and storyboarding this time around with good results.

The first of which is that I have a much better plan for lighting on the reshoot. It matches the thematic elements I'm going for in the story a bit more. The previous lighting, while solid, was more around getting decent overall light then lighting for effect.

The second is that I've paid more attention to blocking and action. This has made some minor but strong edits to the script itself. I've been able to shave off a few things that were largely unnecessary while sharpening the points I am hitting.

The last is that by taking a style, theme, and content approach to the storyboarding, by considering the cut film in my head, I've cut down the number of set ups. Originally I was more worried about ensuring that I had enough footage to get the project. While there is good material in those original storyboards there were also unnecessary coverage set ups that likely wouldn't have even been used in the final cut. They were there as insurance.

We went in to shooting with 40 set ups over two days and a lot of overlap. If we'd gone in with the 29 that I have now we'd have had more time to work through the individual shots and had a tighter over all film. I'll be sitting down with a potential new DP/camera operator to talk about the visuals shortly. If things go smoothly we should be pulling everything together to shoot very shortly.

It pays to do visualization work in advance. It will save you time and frustration on the set.

15Mar/100

Progress Update

The New Face of Security is back on a track even if it's not on the track. The most important part is that progress is indeed taking place. A new location for the reshoot has been finalized, though the change of venue does change a few other things.

The new space is significantly smaller than the last. This has it's pros and it's cons. In the last space it was too big and too concrete. The dialogue was bouncing all over the place with all the echoes in the room. The new space we'll be shooting in should have very clean audio. Conversely, we're losing the space that we had which means some of the shots will need to be modified, others axed completely. Some of those nice long shots I had planned will definitely be cut.

It's also going to change how it's shot entirely. We have a bit more freedom at one end of the space over the other. This likely means that we'll be shooting all of our footage from one end first, flipping the entire set, and then shooting the remainder from the opposite end. Another interesting hurdle in a long list this project has endured.

24Nov/090

New Face Post Mortem

It's been over three weeks since we wrapped shooting on The New Face of Security. I figured it might be time to say a few things about shooting.

We were shooting within a large garage that was previously used to service diesel trucks. Needless to say it wasn't the most pleasant smelling place. Before filming I swept the entire garage on three different occasions. Each time I came up with piles of dust.

If you looked toward the ceiling you'd see black covering the length of it. This, of itself, isn't so bad, until you realize it's supposed to be the silver of corrugated metal. Those black fans on the ceiling? Yup, those are supposed to be white. Guess where all that dust I was sweeping up kept coming from?

The real fun was in how cold the place was. It somehow managed to be a good ten degrees colder inside than it was out. I kept expecting the lights to warm the location up but they didn't really perform as much as I was hoping. At one point it was around 12 or 13 degrees Celsius outside. Inside we could see our breath.

Despite the cold, the smell, and the near certainty we were surrounded by carcinogenic dust, the cast and crew were fantastic. The girls helping out with hair and makeup spent the large majority of their time out in the car to keep warm when they weren't needed. Nicole, fighting off a pretty nasty cold, slept in between takes where she could. The heaters came on when we could and having a hot lunch on one of the days helped.

We managed to stick to the schedule fairly well. I booked out two days each at ten hours including our lunch breaks and we really didn't go beyond that. It's nice when the schedule is maintained, though I'm a little shocked with how our last half a day went that we managed to make it through.

Our first day of shooting was as smooth as can be. We moved through shots pretty quickly and got everything that we had planned for, a good two thirds of the footage. I put a lot of time in to planning in advance and the planning paid off. Of course, we left the difficult shots for the second day. The morning on day two went smoothly as well. We moved in to the equipment dependent shots in the afternoon and things started to unravel.

We were largely using rental equipment and some of it was not in it's prime. The tripod that we were using had the arm completely stripped and the head was not nearly as fluid as it should have been. This meant that Amanda, our camera operator, needed to essentially hug the redrock assembly and the tripod to do any tilt or pan movements. Not the greatest way of doing things.

From there we moved on to the tripod dolly. It liked to move in elliptical curves quite well. Straight lines, you ask? Not so much. Which brings us to the crane.

The crane wasn't meant to hold a lot of weight which forced us to do all those shots with the stock lens on the camera, removing the redrock kit. For very basic shots it was fine, especially the simple overheads. Anything that required wider movements was torture.

We had a few audio snags. Chances are we'll be going back and doing ADR for the entire short. Came down to some equipment issues. Truthfully though, if it wasn't for being able to blame the equipment I would blame it on the natural echo in the room. Getting the audio to feel natural across an entire edit would have been murder. Either way we'd be redoing all the audio, regardless of the excuse.

I know it sounds like a rough shoot but it went really well. My cast was awesome, though I fully expected them to be. They'd rehearsed well and they knew their characters. They delivered what I was hoping I'd get out of them. The crew was pretty much on it as well and we had a chance to expose a few new people to a film set. The majority of the problems we encountered were largely technical. Those that we couldn't fix we worked around. It was a good experience and I took away a lot from it.

Editing should be starting on THE NEW FACE OF SECURITY in the next week or so. I'm just finishing out the last few details of PLAN Z and then it's moving forward.